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Unity cloud build corrupt
Unity cloud build corrupt






unity cloud build corrupt

  • VR: Applications that lost focus no longer throttle the CPU.
  • Tizen: Now supports tizenstore URL protocol to open up Tizen store pages.
  • Samsung TV: Added support for 2016 TVs.
  • iOS/IL2CPP: Added support for Xcode 7.3 (don't use _declspec attributes).
  • unity cloud build corrupt unity cloud build corrupt

  • IL2CPP: Optimize method prologues for code size and incremental builds.
  • GI: Light probes and ambient (everything with SH calculations) match ground truth more closely now.
  • Editor/Scenes: Add SceneManager.CreateScene() API to allow creating new empty scene at runtime.
  • Editor/Scenes: Add Scene.GetRootGameObjects() to return the root game objects of the scene.
  • Editor: Added link to learn more about Unity Cloud Build in the Build Player window.
  • Since 5.1 we were always compiling them for GL4.3+GLES3.1 too, while most people only need DX11.
  • Compute: Improved compute shader import times, particularly on Windows.







  • Unity cloud build corrupt